The Hidden Hand
== Created Using Wizards of the Coast D&D Character Builder ==
Athon Bewick, level 9
Build: Assault Swordmage
Swordmage Aegis: Aegis of Assault
FINAL ABILITY SCORES
Str 16, Con 11, Dex 10, Int 22, Wis 10, Cha 8.
STARTING ABILITY SCORES
Str 14, Con 11, Dex 10, Int 18, Wis 10, Cha 8.
AC: 27 Fort: 20 Reflex: 23 Will: 19
HP: 74 Surges: 8 Surge Value: 18
Diplomacy +8, Arcana +15, Endurance +9, History +15, Insight +9
Acrobatics +4, Bluff +3, Dungeoneering +4, Heal +4, Intimidate +3, Nature +4, Perception +4, Religion +10, Stealth +4, Streetwise +3, Thievery +4, Athletics +7
Human: Ritual Caster
Level 1: Student of Sword Magic
Level 2: Action Surge
Level 4: Intelligent Blademaster
Level 6: Stubborn Survivor
Level 8: Combat Casting
Bonus At-Will Power: Sword Burst
Swordmage at-will 1: Lightning Lure
Swordmage at-will 1: Greenflame Blade
Swordmage encounter 1: Flame Cyclone
Swordmage daily 1: Burning Blade
Swordmage daily 1 Spellbook: Whirling Blade
Swordmage utility 2: Dimensional Warp
Swordmage encounter 3: Dual Lightning Strike
Swordmage daily 5: Enervating Slash
Swordmage daily 5 Spellbook: Lingering Lightning
Swordmage utility 6: Mythal Recovery
Swordmage encounter 7: Rejuvenating Strike
Swordmage daily 9: Blade Bolt
Swordmage daily 9 Spellbook: Troll Rampage
Adventurer’s Kit, Spellbook, Flaming Longsword +1, Riding Horse, Darkleaf Leather Armor +2, Bracers of Tactical Blows (heroic tier), Amulet of Warding +2, Baldric of Time (heroic tier), Potion of Healing (heroic tier) (2), Potion of Vitality (paragon tier), Aftershock Longsword +3
Secret Page, Enchant Magic Item
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Athon was only six years old when his father was killed. The family of Bewick lived and worked on a small farm close to Shadowdale, they had a small but flourishing trade in crops and to a smaller degree livetstock. The re-emergence of Myth Drannor had prompted a mini boom as the farm was located on one of primary trade routes to the refounded city.
It was late in the day when a lone Eladrin on his way to Myth Drannor was beset by a gang of bandits that had been plaguing the locality for a while. Athon, his father, Lorne and some of the farmhands heard the scuffle and came to investigate. Lorne Bewick had once been in the Cormyrian army and attacked the bandits, leaving Athon behind.
The Bandits were soon defeated, the Eladrin saved but the only casualty had been Lorne Bewick. At his funeral the Eladrin, Cadarin, offered to train Athon, son of Lorne in the arts of a Swordmage, Cadarin felt honour bound to make some gesture to the family of the man who had helped to save him.
It was agreed and for the next few years, he was taught in both the arcane arts and of sword play. Upon his 21st birthday Cadarin felt it he had completed Athon’s training and it was time to prove himself, Athon asked him how he would know when he had, Cadarin replied that he “would just know”.
Before too long Athon fell into the company of a small adventuring party and that where our adventure begins..